Game Projects of Jinzi Niu
I love games — and making them even more. Currently studying Game Design at HTW Berlin, I have a German literature and philosophy background, and experience in coordination work & project management.
This mix shapes how I think about Game Design — analytically, cross-culturally, across teammates and always with passion and curiosity.
Hypnagogia
3D First Person Horror Game
Escape your recurring dream and this island. Survive by keeping your battery charged and evading the presence that keeps you company. Turn on the stations and escape through the door to wake up ... if you still know how.
F4R
3D Racing Game
A student 3D racing game built with Unreal Engine 5. Technical Artist, VFX, character design & modeling, sound design, and team project management.
HARP
2D Music Puzzle Game
A 2D music puzzle game built as a student project. Level design, system design, FMOD audio management, and asset design.
RoseGame — The Idol
Personal 3D Project
A 3D idol created to reflect the worldview of RoseGame — a personal story. A centaur entwined with rose vines: the centaur represents social rules, the roses symbolise desire and its relentless spread.
Impro Pantho
Outdoor Game
An outdoor improvisation pantomime game combining physical theatre and non-lingual communication. Players act out secret actions and pass them along a chain — the last player must guess the original.